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WarMachine (UDK-Character Pipeline)

This Mech is based of the tactical turn based game Warmachine of the Khador faction. I love the artwork and game play from the game to the table top version. This art piece was an exercise of the UDK character pipeline taking a character from start to finish. Which include modeling, texturing, rigging,animating, and setting up the skeletal mesh components inside UDK (Anim-Set/Anim-Tree/Physics-Asset).

AnimationCapture

WalkCycle

DEMO